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voice-input

95 / 100 · Low risk

Fine to try.

By christos-antono/NPCTalk (GitHub) · media · 229 stars · scanned at commit 764da63

Let the player talk to NPCs out loud. Covers an always-on open mic with voice activity detection against the room's noise floor, push-to-talk and typing as fallbacks, ignoring the NPC's own voice coming out of the speakers, dropping coughs, clicks and filler words, fast speech-to-text (fal's Nemotron ASR, ~0.4 s, audio sent inline), and routing what was heard to the right NPC. Use when building or debugging mic input for a game, when the open mic triggers on noise or misses speech, when NPCs an…

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this. It runs automatically when the plugin is installed.

Found in 1 place.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'voice-input' ] || [ -L ~/.agents/skills/'voice-input' ]; then echo 'A skill folder named voice-input already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/christos-antono/NPCTalk' "$d" && git -C "$d" checkout --quiet '764da63ab709a4d5cf60fdcef34c30ec91b5e61f' -- '.agents/skills/voice-input' && mkdir -p ~/.agents/skills && cp -R "$d"/'.agents/skills/voice-input' ~/.agents/skills/'voice-input' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'voice-input' ~/.claude/skills/'voice-input' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-13764da6395
2026-11-0759635ce95

Also found in

Identical copies of this skill exist at: