v4-new-features
100 / 100 · Low risk
Fine to try.
Use this skill when learning about new features, game objects, components, and rendering capabilities added in Phaser 4. Covers Filters, RenderNodes, CaptureFrame, Gradient, Noise, SpriteGPULayer, TilemapGPULayer, Lighting component, RenderSteps, and new tint modes. Triggers on: new in v4, Phaser 4 features, RenderNode, SpriteGPULayer, CaptureFrame, Gradient game object, Noise game object, new tint modes. For migrating v3 code to v4, see the v3-to-v4-migration skill instead.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'v4-new-features' ] || [ -L ~/.agents/skills/'v4-new-features' ]; then echo 'A skill folder named v4-new-features already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/autonomous-ai/openharness' "$d" && git -C "$d" checkout --quiet '92aa7660f44e222456248fc9ad16ed0e0f19d43f' -- 'store/agents/phaser/skills/v4-new-features' && mkdir -p ~/.agents/skills && cp -R "$d"/'store/agents/phaser/skills/v4-new-features' ~/.agents/skills/'v4-new-features' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'v4-new-features' ~/.claude/skills/'v4-new-features' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/autonomous-ai/openharness/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-14 | 92aa766 | 100 |
| 2026-11-10 | 3d52d83 | 100 |