animate
85 / 100 · Low risk
Fine to try.
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations. Only runs when explicitly …
What this skill can do
Downloads and installs other software
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'animate' ] || [ -L ~/.agents/skills/'animate' ]; then echo 'A skill folder named animate already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/Asymmetric-al/core' "$d" && git -C "$d" checkout --quiet '9a2e00fcb932035143b81aafc7bf95f13da923f4' -- '.agents/skills/animate' && mkdir -p ~/.agents/skills && cp -R "$d"/'.agents/skills/animate' ~/.agents/skills/'animate' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'animate' ~/.claude/skills/'animate' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/Asymmetric-al/core/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | 9a2e00f | 85 |
| 2026-11-09 | f7e94db | 85 |
| 2026-11-07 | bfde43a | 100 |
Also found in
- Asymmetric-al/core/.claude/skills/animate
- Asymmetric-al/core/.cursor/skills/animate
- Asymmetric-al/core/docs/ai/skills/animate