webgl-expert
100 / 100 · Low risk
Fine to try.
Expert guide for WebGL API development including 3D graphics, shaders (GLSL), rendering pipeline, textures, buffers, performance optimization, and canvas rendering. Use when working with WebGL, 3D graphics, canvas rendering, shaders, GPU programming, or when user mentions WebGL, OpenGL ES, GLSL, vertex shaders, fragment shaders, texture mapping, or 3D web graphics.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'webgl-expert' ] || [ -L ~/.agents/skills/'webgl-expert' ]; then echo 'A skill folder named webgl-expert already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/12-Studio/Tackl' "$d" && git -C "$d" checkout --quiet '13f9728d329401f7f5d5be4b108fb2616775e0bc' -- 'skills/webgl/webgl-expert' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/webgl/webgl-expert' ~/.agents/skills/'webgl-expert' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'webgl-expert' ~/.claude/skills/'webgl-expert' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/12-Studio/Tackl/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | 13f9728 | 100 |