create-motion-graphics
100 / 100 · Low risk
Fine to try.
Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'create-motion-graphics' ] || [ -L ~/.agents/skills/'create-motion-graphics' ]; then echo 'A skill folder named create-motion-graphics already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/0xsline/OpenChatCut' "$d" && git -C "$d" checkout --quiet '9242a95aea248ff3a8dab495514384e858320d47' -- 'src/agent/skills/create-motion-graphics' && mkdir -p ~/.agents/skills && cp -R "$d"/'src/agent/skills/create-motion-graphics' ~/.agents/skills/'create-motion-graphics' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'create-motion-graphics' ~/.claude/skills/'create-motion-graphics' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/0xsline/OpenChatCut/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | 9242a95 | 100 |
| 2026-11-07 | 9242a95 | 100 |