seamless-isometric-terrain
100 / 100 · Low risk
Fine to try.
Generate seamless, tileable isometric terrain tiles (Hay Day / farm-game style) with ComfyUI on consumer GPUs (RTX 3060 12GB). Use this skill whenever the user wants to create ground tiles (grass, dirt, water, road, plowed field, sand, stone, snow), build a tilemap that connects without seams or gaps, fix tiles that have visible edges/mismatched shapes/mixed colors, or set up the proven "Resep D" isometric tile workflow, prompts, and post-processing (transparent PNG via rembg/SAM).
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'seamless-isometric-terrain' ] || [ -L ~/.agents/skills/'seamless-isometric-terrain' ]; then echo 'A skill folder named seamless-isometric-terrain already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/0xheycat/isometric-game-skills' "$d" && git -C "$d" checkout --quiet 'df3d9a92027f1e852446b287f337ce9e0c5467ae' -- 'skills/seamless-isometric-terrain' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/seamless-isometric-terrain' ~/.agents/skills/'seamless-isometric-terrain' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'seamless-isometric-terrain' ~/.claude/skills/'seamless-isometric-terrain' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/0xheycat/isometric-game-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | df3d9a9 | 100 |